714 lines
29 KiB
JavaScript
714 lines
29 KiB
JavaScript
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/**
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* Cesium - https://github.com/CesiumGS/cesium
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*
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* Copyright 2011-2020 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/master/LICENSE.md for full licensing details.
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*/
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define(['exports', './when-8d13db60', './Math-61ede240', './Cartographic-f2a06374', './Cartesian2-16a61632', './BoundingSphere-d018a565', './ComponentDatatype-5862616f', './GeometryAttribute-773da12d', './PrimitiveType-97893bc7', './Transforms-f77c92da', './GeometryAttributes-aacecde6', './GeometryPipeline-cbdfe22f', './IndexDatatype-9435b55f', './arrayRemoveDuplicates-2869246d', './ArcType-66bc286a', './EllipsoidRhumbLine-87f26cac', './PolygonPipeline-6175e66b'], function (exports, when, _Math, Cartographic, Cartesian2, BoundingSphere, ComponentDatatype, GeometryAttribute, PrimitiveType, Transforms, GeometryAttributes, GeometryPipeline, IndexDatatype, arrayRemoveDuplicates, ArcType, EllipsoidRhumbLine, PolygonPipeline) { 'use strict';
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/**
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* A queue that can enqueue items at the end, and dequeue items from the front.
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*
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* @alias Queue
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* @constructor
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*/
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function Queue() {
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this._array = [];
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this._offset = 0;
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this._length = 0;
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}
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Object.defineProperties(Queue.prototype, {
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/**
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* The length of the queue.
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*
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* @memberof Queue.prototype
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*
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* @type {Number}
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* @readonly
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*/
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length : {
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get : function() {
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return this._length;
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}
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}
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});
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/**
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* Enqueues the specified item.
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*
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* @param {*} item The item to enqueue.
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*/
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Queue.prototype.enqueue = function(item) {
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this._array.push(item);
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this._length++;
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};
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/**
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* Dequeues an item. Returns undefined if the queue is empty.
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*
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* @returns {*} The the dequeued item.
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*/
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Queue.prototype.dequeue = function() {
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if (this._length === 0) {
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return undefined;
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}
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var array = this._array;
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var offset = this._offset;
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var item = array[offset];
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array[offset] = undefined;
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offset++;
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if ((offset > 10) && (offset * 2 > array.length)) {
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//compact array
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this._array = array.slice(offset);
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offset = 0;
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}
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this._offset = offset;
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this._length--;
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return item;
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};
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/**
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* Returns the item at the front of the queue. Returns undefined if the queue is empty.
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*
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* @returns {*} The item at the front of the queue.
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*/
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Queue.prototype.peek = function() {
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if (this._length === 0) {
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return undefined;
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}
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return this._array[this._offset];
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};
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/**
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* Check whether this queue contains the specified item.
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*
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* @param {*} item The item to search for.
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*/
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Queue.prototype.contains = function(item) {
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return this._array.indexOf(item) !== -1;
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};
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/**
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* Remove all items from the queue.
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*/
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Queue.prototype.clear = function() {
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this._array.length = this._offset = this._length = 0;
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};
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/**
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* Sort the items in the queue in-place.
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*
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* @param {Queue~Comparator} compareFunction A function that defines the sort order.
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*/
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Queue.prototype.sort = function(compareFunction) {
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if (this._offset > 0) {
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//compact array
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this._array = this._array.slice(this._offset);
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this._offset = 0;
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}
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this._array.sort(compareFunction);
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};
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/**
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* @private
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*/
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var PolygonGeometryLibrary = {};
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PolygonGeometryLibrary.computeHierarchyPackedLength = function(polygonHierarchy) {
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var numComponents = 0;
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var stack = [polygonHierarchy];
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while (stack.length > 0) {
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var hierarchy = stack.pop();
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if (!when.defined(hierarchy)) {
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continue;
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}
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numComponents += 2;
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var positions = hierarchy.positions;
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var holes = hierarchy.holes;
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if (when.defined(positions)) {
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numComponents += positions.length * Cartographic.Cartesian3.packedLength;
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}
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if (when.defined(holes)) {
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var length = holes.length;
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for (var i = 0; i < length; ++i) {
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stack.push(holes[i]);
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}
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}
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}
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return numComponents;
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};
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PolygonGeometryLibrary.packPolygonHierarchy = function(polygonHierarchy, array, startingIndex) {
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var stack = [polygonHierarchy];
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while (stack.length > 0) {
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var hierarchy = stack.pop();
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if (!when.defined(hierarchy)) {
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continue;
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}
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var positions = hierarchy.positions;
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var holes = hierarchy.holes;
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array[startingIndex++] = when.defined(positions) ? positions.length : 0;
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array[startingIndex++] = when.defined(holes) ? holes.length : 0;
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if (when.defined(positions)) {
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var positionsLength = positions.length;
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for (var i = 0; i < positionsLength; ++i, startingIndex += 3) {
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Cartographic.Cartesian3.pack(positions[i], array, startingIndex);
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}
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}
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if (when.defined(holes)) {
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var holesLength = holes.length;
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for (var j = 0; j < holesLength; ++j) {
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stack.push(holes[j]);
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}
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}
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}
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return startingIndex;
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};
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PolygonGeometryLibrary.unpackPolygonHierarchy = function(array, startingIndex) {
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var positionsLength = array[startingIndex++];
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var holesLength = array[startingIndex++];
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var positions = new Array(positionsLength);
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var holes = holesLength > 0 ? new Array(holesLength) : undefined;
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for (var i = 0; i < positionsLength; ++i, startingIndex += Cartographic.Cartesian3.packedLength) {
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positions[i] = Cartographic.Cartesian3.unpack(array, startingIndex);
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}
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for (var j = 0; j < holesLength; ++j) {
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holes[j] = PolygonGeometryLibrary.unpackPolygonHierarchy(array, startingIndex);
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startingIndex = holes[j].startingIndex;
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delete holes[j].startingIndex;
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}
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return {
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positions : positions,
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holes : holes,
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startingIndex : startingIndex
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};
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};
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var distanceScratch = new Cartographic.Cartesian3();
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function getPointAtDistance(p0, p1, distance, length) {
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Cartographic.Cartesian3.subtract(p1, p0, distanceScratch);
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Cartographic.Cartesian3.multiplyByScalar(distanceScratch, distance / length, distanceScratch);
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Cartographic.Cartesian3.add(p0, distanceScratch, distanceScratch);
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return [distanceScratch.x, distanceScratch.y, distanceScratch.z];
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}
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PolygonGeometryLibrary.subdivideLineCount = function(p0, p1, minDistance) {
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var distance = Cartographic.Cartesian3.distance(p0, p1);
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var n = distance / minDistance;
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var countDivide = Math.max(0, Math.ceil(_Math.CesiumMath.log2(n)));
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return Math.pow(2, countDivide);
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};
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var scratchCartographic0 = new Cartographic.Cartographic();
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var scratchCartographic1 = new Cartographic.Cartographic();
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var scratchCartographic2 = new Cartographic.Cartographic();
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var scratchCartesian0 = new Cartographic.Cartesian3();
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PolygonGeometryLibrary.subdivideRhumbLineCount = function(ellipsoid, p0, p1, minDistance) {
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var c0 = ellipsoid.cartesianToCartographic(p0, scratchCartographic0);
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var c1 = ellipsoid.cartesianToCartographic(p1, scratchCartographic1);
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var rhumb = new EllipsoidRhumbLine.EllipsoidRhumbLine(c0, c1, ellipsoid);
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var n = rhumb.surfaceDistance / minDistance;
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var countDivide = Math.max(0, Math.ceil(_Math.CesiumMath.log2(n)));
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return Math.pow(2, countDivide);
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};
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PolygonGeometryLibrary.subdivideLine = function(p0, p1, minDistance, result) {
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var numVertices = PolygonGeometryLibrary.subdivideLineCount(p0, p1, minDistance);
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var length = Cartographic.Cartesian3.distance(p0, p1);
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var distanceBetweenVertices = length / numVertices;
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if (!when.defined(result)) {
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result = [];
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}
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var positions = result;
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positions.length = numVertices * 3;
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var index = 0;
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for ( var i = 0; i < numVertices; i++) {
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var p = getPointAtDistance(p0, p1, i * distanceBetweenVertices, length);
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positions[index++] = p[0];
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positions[index++] = p[1];
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positions[index++] = p[2];
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}
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return positions;
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};
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PolygonGeometryLibrary.subdivideRhumbLine = function(ellipsoid, p0, p1, minDistance, result) {
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var c0 = ellipsoid.cartesianToCartographic(p0, scratchCartographic0);
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var c1 = ellipsoid.cartesianToCartographic(p1, scratchCartographic1);
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var rhumb = new EllipsoidRhumbLine.EllipsoidRhumbLine(c0, c1, ellipsoid);
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var n = rhumb.surfaceDistance / minDistance;
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var countDivide = Math.max(0, Math.ceil(_Math.CesiumMath.log2(n)));
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var numVertices = Math.pow(2, countDivide);
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var distanceBetweenVertices = rhumb.surfaceDistance / numVertices;
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if (!when.defined(result)) {
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result = [];
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}
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var positions = result;
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positions.length = numVertices * 3;
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var index = 0;
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for ( var i = 0; i < numVertices; i++) {
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var c = rhumb.interpolateUsingSurfaceDistance(i * distanceBetweenVertices, scratchCartographic2);
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var p = ellipsoid.cartographicToCartesian(c, scratchCartesian0);
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positions[index++] = p.x;
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positions[index++] = p.y;
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positions[index++] = p.z;
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}
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return positions;
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};
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var scaleToGeodeticHeightN1 = new Cartographic.Cartesian3();
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var scaleToGeodeticHeightN2 = new Cartographic.Cartesian3();
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var scaleToGeodeticHeightP1 = new Cartographic.Cartesian3();
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var scaleToGeodeticHeightP2 = new Cartographic.Cartesian3();
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PolygonGeometryLibrary.scaleToGeodeticHeightExtruded = function(geometry, maxHeight, minHeight, ellipsoid, perPositionHeight) {
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ellipsoid = when.defaultValue(ellipsoid, Cartesian2.Ellipsoid.WGS84);
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var n1 = scaleToGeodeticHeightN1;
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var n2 = scaleToGeodeticHeightN2;
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var p = scaleToGeodeticHeightP1;
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var p2 = scaleToGeodeticHeightP2;
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if (when.defined(geometry) && when.defined(geometry.attributes) && when.defined(geometry.attributes.position)) {
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var positions = geometry.attributes.position.values;
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var length = positions.length / 2;
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for ( var i = 0; i < length; i += 3) {
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Cartographic.Cartesian3.fromArray(positions, i, p);
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ellipsoid.geodeticSurfaceNormal(p, n1);
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p2 = ellipsoid.scaleToGeodeticSurface(p, p2);
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n2 = Cartographic.Cartesian3.multiplyByScalar(n1, minHeight, n2);
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n2 = Cartographic.Cartesian3.add(p2, n2, n2);
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positions[i + length] = n2.x;
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positions[i + 1 + length] = n2.y;
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positions[i + 2 + length] = n2.z;
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if (perPositionHeight) {
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p2 = Cartographic.Cartesian3.clone(p, p2);
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}
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n2 = Cartographic.Cartesian3.multiplyByScalar(n1, maxHeight, n2);
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n2 = Cartographic.Cartesian3.add(p2, n2, n2);
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positions[i] = n2.x;
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positions[i + 1] = n2.y;
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positions[i + 2] = n2.z;
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}
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}
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return geometry;
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};
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PolygonGeometryLibrary.polygonOutlinesFromHierarchy = function(polygonHierarchy, scaleToEllipsoidSurface, ellipsoid) {
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// create from a polygon hierarchy
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// Algorithm adapted from http://www.geometrictools.com/Documentation/TriangulationByEarClipping.pdf
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var polygons = [];
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var queue = new Queue();
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queue.enqueue(polygonHierarchy);
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var i;
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var j;
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var length;
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while (queue.length !== 0) {
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var outerNode = queue.dequeue();
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var outerRing = outerNode.positions;
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if (scaleToEllipsoidSurface) {
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length = outerRing.length;
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for (i = 0; i < length; i++) {
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ellipsoid.scaleToGeodeticSurface(outerRing[i], outerRing[i]);
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}
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}
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outerRing = arrayRemoveDuplicates.arrayRemoveDuplicates(outerRing, Cartographic.Cartesian3.equalsEpsilon, true);
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if (outerRing.length < 3) {
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continue;
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}
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var numChildren = outerNode.holes ? outerNode.holes.length : 0;
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// The outer polygon contains inner polygons
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for (i = 0; i < numChildren; i++) {
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var hole = outerNode.holes[i];
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var holePositions = hole.positions;
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if (scaleToEllipsoidSurface) {
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length = holePositions.length;
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for (j = 0; j < length; ++j) {
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ellipsoid.scaleToGeodeticSurface(holePositions[j], holePositions[j]);
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}
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}
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holePositions = arrayRemoveDuplicates.arrayRemoveDuplicates(holePositions, Cartographic.Cartesian3.equalsEpsilon, true);
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if (holePositions.length < 3) {
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continue;
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}
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polygons.push(holePositions);
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var numGrandchildren = 0;
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if (when.defined(hole.holes)) {
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numGrandchildren = hole.holes.length;
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}
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for (j = 0; j < numGrandchildren; j++) {
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queue.enqueue(hole.holes[j]);
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}
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}
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polygons.push(outerRing);
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}
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return polygons;
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};
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var scratchEllipsoidRadii = new Cartographic.Cartesian3(6378137.0,6378137.0,6378137.0);
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PolygonGeometryLibrary.polygonsFromHierarchy = function(polygonHierarchy, projectPointsTo2D, scaleToEllipsoidSurface, ellipsoid) {
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// create from a polygon hierarchy
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// Algorithm adapted from http://www.geometrictools.com/Documentation/TriangulationByEarClipping.pdf
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var hierarchy = [];
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var polygons = [];
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var queue = new Queue();
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queue.enqueue(polygonHierarchy);
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while (queue.length !== 0) {
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var outerNode = queue.dequeue();
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var outerRing = outerNode.positions;
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var holes = outerNode.holes;
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var i;
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var length;
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var tempOutRing = outerRing.slice();
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if (scaleToEllipsoidSurface) {
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length = outerRing.length;
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for (i = 0; i < length; i++) {
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||
|
ellipsoid.scaleToGeodeticSurface(outerRing[i], tempOutRing[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var epsilon;
|
||
|
if(when.defined(ellipsoid) && !Cartographic.Cartesian3.equals(ellipsoid._radii,scratchEllipsoidRadii)){ //判断坐标系是否为WGS84坐标系
|
||
|
epsilon = _Math.CesiumMath.EPSILON7;
|
||
|
}
|
||
|
|
||
|
outerRing = arrayRemoveDuplicates.arrayRemoveDuplicates(tempOutRing, Cartographic.Cartesian3.equalsEpsilon, true, epsilon);
|
||
|
if (outerRing.length < 3) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
var positions2D = projectPointsTo2D(outerRing);
|
||
|
if (!when.defined(positions2D)) {
|
||
|
continue;
|
||
|
}
|
||
|
var holeIndices = [];
|
||
|
|
||
|
var originalWindingOrder = PolygonPipeline.PolygonPipeline.computeWindingOrder2D(positions2D);
|
||
|
if (originalWindingOrder === PolygonPipeline.WindingOrder.CLOCKWISE) {
|
||
|
positions2D.reverse();
|
||
|
outerRing = outerRing.slice().reverse();
|
||
|
}
|
||
|
|
||
|
var positions = outerRing.slice();
|
||
|
var numChildren = when.defined(holes) ? holes.length : 0;
|
||
|
var polygonHoles = [];
|
||
|
var j;
|
||
|
|
||
|
for (i = 0; i < numChildren; i++) {
|
||
|
var hole = holes[i];
|
||
|
var holePositions = hole.positions;
|
||
|
if (scaleToEllipsoidSurface) {
|
||
|
length = holePositions.length;
|
||
|
for (j = 0; j < length; ++j) {
|
||
|
ellipsoid.scaleToGeodeticSurface(holePositions[j], holePositions[j]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
holePositions = arrayRemoveDuplicates.arrayRemoveDuplicates(holePositions, Cartographic.Cartesian3.equalsEpsilon, true, _Math.CesiumMath.EPSILON7);
|
||
|
if (holePositions.length < 3) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
var holePositions2D = projectPointsTo2D(holePositions);
|
||
|
if (!when.defined(holePositions2D)) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
originalWindingOrder = PolygonPipeline.PolygonPipeline.computeWindingOrder2D(holePositions2D);
|
||
|
if (originalWindingOrder === PolygonPipeline.WindingOrder.CLOCKWISE) {
|
||
|
holePositions2D.reverse();
|
||
|
holePositions = holePositions.slice().reverse();
|
||
|
}
|
||
|
|
||
|
polygonHoles.push(holePositions);
|
||
|
holeIndices.push(positions.length);
|
||
|
positions = positions.concat(holePositions);
|
||
|
positions2D = positions2D.concat(holePositions2D);
|
||
|
|
||
|
var numGrandchildren = 0;
|
||
|
if (when.defined(hole.holes)) {
|
||
|
numGrandchildren = hole.holes.length;
|
||
|
}
|
||
|
|
||
|
for (j = 0; j < numGrandchildren; j++) {
|
||
|
queue.enqueue(hole.holes[j]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
hierarchy.push({
|
||
|
outerRing : outerRing,
|
||
|
holes : polygonHoles
|
||
|
});
|
||
|
polygons.push({
|
||
|
positions : positions,
|
||
|
positions2D : positions2D,
|
||
|
holes : holeIndices
|
||
|
});
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
hierarchy : hierarchy,
|
||
|
polygons : polygons
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var computeBoundingRectangleCartesian2 = new Cartesian2.Cartesian2();
|
||
|
var computeBoundingRectangleCartesian3 = new Cartographic.Cartesian3();
|
||
|
var computeBoundingRectangleQuaternion = new Transforms.Quaternion();
|
||
|
var computeBoundingRectangleMatrix3 = new BoundingSphere.Matrix3();
|
||
|
PolygonGeometryLibrary.computeBoundingRectangle = function (planeNormal, projectPointTo2D, positions, angle, result) {
|
||
|
var rotation = Transforms.Quaternion.fromAxisAngle(planeNormal, angle, computeBoundingRectangleQuaternion);
|
||
|
var textureMatrix = BoundingSphere.Matrix3.fromQuaternion(rotation, computeBoundingRectangleMatrix3);
|
||
|
|
||
|
var minX = Number.POSITIVE_INFINITY;
|
||
|
var maxX = Number.NEGATIVE_INFINITY;
|
||
|
var minY = Number.POSITIVE_INFINITY;
|
||
|
var maxY = Number.NEGATIVE_INFINITY;
|
||
|
|
||
|
var length = positions.length;
|
||
|
for ( var i = 0; i < length; ++i) {
|
||
|
var p = Cartographic.Cartesian3.clone(positions[i], computeBoundingRectangleCartesian3);
|
||
|
BoundingSphere.Matrix3.multiplyByVector(textureMatrix, p, p);
|
||
|
var st = projectPointTo2D(p, computeBoundingRectangleCartesian2);
|
||
|
|
||
|
if (when.defined(st)) {
|
||
|
minX = Math.min(minX, st.x);
|
||
|
maxX = Math.max(maxX, st.x);
|
||
|
|
||
|
minY = Math.min(minY, st.y);
|
||
|
maxY = Math.max(maxY, st.y);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
result.x = minX;
|
||
|
result.y = minY;
|
||
|
result.width = maxX - minX;
|
||
|
result.height = maxY - minY;
|
||
|
return result;
|
||
|
};
|
||
|
|
||
|
PolygonGeometryLibrary.createGeometryFromPositions = function(ellipsoid, polygon, granularity, perPositionHeight, vertexFormat, arcType) {
|
||
|
var indices = PolygonPipeline.PolygonPipeline.triangulate(polygon.positions2D, polygon.holes);
|
||
|
|
||
|
/* If polygon is completely unrenderable, just use the first three vertices */
|
||
|
if (indices.length < 3) {
|
||
|
indices = [0, 1, 2];
|
||
|
}
|
||
|
|
||
|
var positions = polygon.positions;
|
||
|
|
||
|
if (perPositionHeight) {
|
||
|
var length = positions.length;
|
||
|
var flattenedPositions = new Array(length * 3);
|
||
|
var index = 0;
|
||
|
for ( var i = 0; i < length; i++) {
|
||
|
var p = positions[i];
|
||
|
flattenedPositions[index++] = p.x;
|
||
|
flattenedPositions[index++] = p.y;
|
||
|
flattenedPositions[index++] = p.z;
|
||
|
}
|
||
|
var geometry = new GeometryAttribute.Geometry({
|
||
|
attributes : {
|
||
|
position : new GeometryAttribute.GeometryAttribute({
|
||
|
componentDatatype : ComponentDatatype.ComponentDatatype.DOUBLE,
|
||
|
componentsPerAttribute : 3,
|
||
|
values : flattenedPositions
|
||
|
})
|
||
|
},
|
||
|
indices : indices,
|
||
|
primitiveType : PrimitiveType.PrimitiveType.TRIANGLES
|
||
|
});
|
||
|
|
||
|
if (vertexFormat.normal) {
|
||
|
return GeometryPipeline.GeometryPipeline.computeNormal(geometry);
|
||
|
}
|
||
|
|
||
|
return geometry;
|
||
|
}
|
||
|
|
||
|
if (arcType === ArcType.ArcType.GEODESIC) {
|
||
|
return PolygonPipeline.PolygonPipeline.computeSubdivision(ellipsoid, positions, indices, granularity);
|
||
|
} else if (arcType === ArcType.ArcType.RHUMB) {
|
||
|
return PolygonPipeline.PolygonPipeline.computeRhumbLineSubdivision(ellipsoid, positions, indices, granularity);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var computeWallIndicesSubdivided = [];
|
||
|
var p1Scratch = new Cartographic.Cartesian3();
|
||
|
var p2Scratch = new Cartographic.Cartesian3();
|
||
|
|
||
|
PolygonGeometryLibrary.computeWallGeometry = function(positions, ellipsoid, granularity, perPositionHeight, arcType) {
|
||
|
var edgePositions;
|
||
|
var topEdgeLength;
|
||
|
var i;
|
||
|
var p1;
|
||
|
var p2;
|
||
|
|
||
|
var length = positions.length;
|
||
|
var index = 0;
|
||
|
|
||
|
if (!perPositionHeight) {
|
||
|
var minDistance = _Math.CesiumMath.chordLength(granularity, ellipsoid.maximumRadius);
|
||
|
|
||
|
var numVertices = 0;
|
||
|
if (arcType === ArcType.ArcType.GEODESIC) {
|
||
|
for (i = 0; i < length; i++) {
|
||
|
numVertices += PolygonGeometryLibrary.subdivideLineCount(positions[i], positions[(i + 1) % length], minDistance);
|
||
|
}
|
||
|
} else if (arcType === ArcType.ArcType.RHUMB) {
|
||
|
for (i = 0; i < length; i++) {
|
||
|
numVertices += PolygonGeometryLibrary.subdivideRhumbLineCount(ellipsoid, positions[i], positions[(i + 1) % length], minDistance);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
topEdgeLength = (numVertices + length) * 3;
|
||
|
edgePositions = new Array(topEdgeLength * 2);
|
||
|
for (i = 0; i < length; i++) {
|
||
|
p1 = positions[i];
|
||
|
p2 = positions[(i + 1) % length];
|
||
|
|
||
|
var tempPositions;
|
||
|
if (arcType === ArcType.ArcType.GEODESIC) {
|
||
|
tempPositions = PolygonGeometryLibrary.subdivideLine(p1, p2, minDistance, computeWallIndicesSubdivided);
|
||
|
} else if (arcType === ArcType.ArcType.RHUMB) {
|
||
|
tempPositions = PolygonGeometryLibrary.subdivideRhumbLine(ellipsoid, p1, p2, minDistance, computeWallIndicesSubdivided);
|
||
|
}
|
||
|
var tempPositionsLength = tempPositions.length;
|
||
|
for (var j = 0; j < tempPositionsLength; ++j, ++index) {
|
||
|
edgePositions[index] = tempPositions[j];
|
||
|
edgePositions[index + topEdgeLength] = tempPositions[j];
|
||
|
}
|
||
|
|
||
|
edgePositions[index] = p2.x;
|
||
|
edgePositions[index + topEdgeLength] = p2.x;
|
||
|
++index;
|
||
|
|
||
|
edgePositions[index] = p2.y;
|
||
|
edgePositions[index + topEdgeLength] = p2.y;
|
||
|
++index;
|
||
|
|
||
|
edgePositions[index] = p2.z;
|
||
|
edgePositions[index + topEdgeLength] = p2.z;
|
||
|
++index;
|
||
|
}
|
||
|
} else {
|
||
|
topEdgeLength = length * 3 * 2;
|
||
|
edgePositions = new Array(topEdgeLength * 2);
|
||
|
for (i = 0; i < length; i++) {
|
||
|
p1 = positions[i];
|
||
|
p2 = positions[(i + 1) % length];
|
||
|
edgePositions[index] = edgePositions[index + topEdgeLength] = p1.x;
|
||
|
++index;
|
||
|
edgePositions[index] = edgePositions[index + topEdgeLength] = p1.y;
|
||
|
++index;
|
||
|
edgePositions[index] = edgePositions[index + topEdgeLength] = p1.z;
|
||
|
++index;
|
||
|
edgePositions[index] = edgePositions[index + topEdgeLength] = p2.x;
|
||
|
++index;
|
||
|
edgePositions[index] = edgePositions[index + topEdgeLength] = p2.y;
|
||
|
++index;
|
||
|
edgePositions[index] = edgePositions[index + topEdgeLength] = p2.z;
|
||
|
++index;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
length = edgePositions.length;
|
||
|
var indices = IndexDatatype.IndexDatatype.createTypedArray(length / 3, length - positions.length * 6);
|
||
|
var edgeIndex = 0;
|
||
|
length /= 6;
|
||
|
|
||
|
for (i = 0; i < length; i++) {
|
||
|
var UL = i;
|
||
|
var UR = UL + 1;
|
||
|
var LL = UL + length;
|
||
|
var LR = LL + 1;
|
||
|
|
||
|
p1 = Cartographic.Cartesian3.fromArray(edgePositions, UL * 3, p1Scratch);
|
||
|
p2 = Cartographic.Cartesian3.fromArray(edgePositions, UR * 3, p2Scratch);
|
||
|
if (Cartographic.Cartesian3.equalsEpsilon(p1, p2, _Math.CesiumMath.EPSILON10, _Math.CesiumMath.EPSILON10)) {
|
||
|
//skip corner
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
indices[edgeIndex++] = UL;
|
||
|
indices[edgeIndex++] = LL;
|
||
|
indices[edgeIndex++] = UR;
|
||
|
indices[edgeIndex++] = UR;
|
||
|
indices[edgeIndex++] = LL;
|
||
|
indices[edgeIndex++] = LR;
|
||
|
}
|
||
|
|
||
|
return new GeometryAttribute.Geometry({
|
||
|
attributes : new GeometryAttributes.GeometryAttributes({
|
||
|
position : new GeometryAttribute.GeometryAttribute({
|
||
|
componentDatatype : ComponentDatatype.ComponentDatatype.DOUBLE,
|
||
|
componentsPerAttribute : 3,
|
||
|
values : edgePositions
|
||
|
})
|
||
|
}),
|
||
|
indices : indices,
|
||
|
primitiveType : PrimitiveType.PrimitiveType.TRIANGLES
|
||
|
});
|
||
|
};
|
||
|
|
||
|
exports.PolygonGeometryLibrary = PolygonGeometryLibrary;
|
||
|
|
||
|
});
|