DHDHSoftware/DHSoftware/Views/CorrelatedCameraEdit.Designer.cs

151 lines
5.3 KiB
C#
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2025-03-16 13:14:05 +08:00
namespace DHSoftware.Views
{
partial class CorrelatedCameraEdit
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
panel1 = new AntdUI.Panel();
divider2 = new AntdUI.Divider();
stackPanel1 = new AntdUI.StackPanel();
button_cancel = new AntdUI.Button();
button_ok = new AntdUI.Button();
divider1 = new AntdUI.Divider();
label3 = new AntdUI.Label();
flowPanel1 = new AntdUI.FlowPanel();
panel1.SuspendLayout();
stackPanel1.SuspendLayout();
SuspendLayout();
//
// panel1
//
panel1.Controls.Add(flowPanel1);
panel1.Controls.Add(divider2);
panel1.Controls.Add(stackPanel1);
panel1.Controls.Add(divider1);
panel1.Controls.Add(label3);
panel1.Dock = DockStyle.Fill;
panel1.Location = new Point(0, 0);
panel1.Name = "panel1";
panel1.Padding = new Padding(12);
panel1.Shadow = 6;
panel1.Size = new Size(500, 358);
panel1.TabIndex = 0;
panel1.Text = "panel1";
//
// divider2
//
divider2.Dock = DockStyle.Top;
divider2.Location = new Point(18, 98);
divider2.Name = "divider2";
divider2.Size = new Size(464, 12);
divider2.TabIndex = 18;
//
// stackPanel1
//
stackPanel1.Controls.Add(button_cancel);
stackPanel1.Controls.Add(button_ok);
stackPanel1.Dock = DockStyle.Top;
stackPanel1.Location = new Point(18, 54);
stackPanel1.Name = "stackPanel1";
stackPanel1.RightToLeft = RightToLeft.No;
stackPanel1.Size = new Size(464, 44);
stackPanel1.TabIndex = 17;
stackPanel1.Text = "stackPanel1";
//
// button_cancel
//
button_cancel.BorderWidth = 1F;
button_cancel.Font = new Font("Microsoft YaHei UI", 9F);
button_cancel.Ghost = true;
button_cancel.Location = new Point(84, 3);
button_cancel.Name = "button_cancel";
button_cancel.Size = new Size(75, 38);
button_cancel.TabIndex = 1;
button_cancel.Text = "取消";
//
// button_ok
//
button_ok.Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, 134);
button_ok.Location = new Point(3, 3);
button_ok.Name = "button_ok";
button_ok.Size = new Size(75, 38);
button_ok.TabIndex = 0;
button_ok.Text = "确定";
button_ok.Type = AntdUI.TTypeMini.Primary;
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//
// divider1
//
divider1.Dock = DockStyle.Top;
divider1.Location = new Point(18, 42);
divider1.Name = "divider1";
divider1.Size = new Size(464, 12);
divider1.TabIndex = 16;
//
// label3
//
label3.Dock = DockStyle.Top;
label3.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
label3.Location = new Point(18, 18);
label3.Name = "label3";
label3.Size = new Size(464, 24);
label3.TabIndex = 15;
label3.Text = "关联相机操作";
//
// flowPanel1
//
flowPanel1.Dock = DockStyle.Top;
flowPanel1.Location = new Point(18, 110);
flowPanel1.Name = "flowPanel1";
flowPanel1.Size = new Size(464, 227);
flowPanel1.TabIndex = 19;
flowPanel1.Text = "flowPanel1";
//
// CorrelatedCameraEdit
//
Controls.Add(panel1);
Name = "CorrelatedCameraEdit";
Size = new Size(500, 358);
Load += CorrelatedCameraEdit_Load;
panel1.ResumeLayout(false);
stackPanel1.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private AntdUI.Panel panel1;
private AntdUI.Label label3;
private AntdUI.StackPanel stackPanel1;
private AntdUI.Button button_cancel;
private AntdUI.Button button_ok;
private AntdUI.Divider divider1;
private AntdUI.Divider divider2;
private AntdUI.FlowPanel flowPanel1;
}
}