DHDHSoftware/DHSoftware/Views/DefectRowEdit.Designer.cs

285 lines
11 KiB
C#
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namespace AntdUIDemo.Views.Table
{
partial class DefectRowEdit
{
/// <summary>
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/// 必需的设计器变量
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/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
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/// 清理所有正在使用的资源
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true否则为 false </param>
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protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容
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/// </summary>
private void InitializeComponent()
{
panel1 = new AntdUI.Panel();
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select_Result = new AntdUI.Select();
label5 = new AntdUI.Label();
input_maxArea = new AntdUI.InputNumber();
label3 = new AntdUI.Label();
input_minArea = new AntdUI.InputNumber();
label4 = new AntdUI.Label();
input_maxScore = new AntdUI.InputNumber();
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label2 = new AntdUI.Label();
input_minScore = new AntdUI.InputNumber();
label1 = new AntdUI.Label();
input_name = new AntdUI.Input();
= new AntdUI.Label();
divider1 = new AntdUI.Divider();
stackPanel1 = new AntdUI.StackPanel();
button_cancel = new AntdUI.Button();
button_ok = new AntdUI.Button();
panel1.SuspendLayout();
stackPanel1.SuspendLayout();
SuspendLayout();
//
// panel1
//
panel1.Controls.Add(select_Result);
panel1.Controls.Add(label5);
panel1.Controls.Add(input_maxArea);
panel1.Controls.Add(label3);
panel1.Controls.Add(input_minArea);
panel1.Controls.Add(label4);
panel1.Controls.Add(input_maxScore);
panel1.Controls.Add(label2);
panel1.Controls.Add(input_minScore);
panel1.Controls.Add(label1);
panel1.Controls.Add(input_name);
panel1.Controls.Add();
panel1.Controls.Add(divider1);
panel1.Controls.Add(stackPanel1);
panel1.Dock = DockStyle.Fill;
panel1.Location = new Point(0, 0);
panel1.Name = "panel1";
panel1.Padding = new Padding(12);
panel1.Shadow = 6;
panel1.Size = new Size(500, 505);
panel1.TabIndex = 0;
panel1.Text = "panel1";
//
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// select_Result
//
select_Result.Dock = DockStyle.Top;
select_Result.Location = new Point(18, 408);
select_Result.Name = "select_Result";
select_Result.Size = new Size(464, 41);
select_Result.TabIndex = 27;
select_Result.Text = "select1";
//
// label5
//
label5.Dock = DockStyle.Top;
label5.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
label5.Location = new Point(18, 384);
label5.Name = "label5";
label5.Size = new Size(464, 24);
label5.TabIndex = 25;
label5.Text = "标签结果";
//
// input_maxArea
//
input_maxArea.Dock = DockStyle.Top;
input_maxArea.Font = new Font("Microsoft YaHei UI", 9F);
input_maxArea.Increment = new decimal(new int[] { 10, 0, 0, 0 });
input_maxArea.Location = new Point(18, 346);
input_maxArea.Maximum = new decimal(new int[] { 999999999, 0, 0, 0 });
input_maxArea.Minimum = new decimal(new int[] { 0, 0, 0, 0 });
input_maxArea.Name = "input_maxArea";
input_maxArea.Radius = 3;
input_maxArea.Size = new Size(464, 38);
input_maxArea.TabIndex = 24;
input_maxArea.Text = "0";
//
// label3
//
label3.Dock = DockStyle.Top;
label3.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
label3.Location = new Point(18, 322);
label3.Name = "label3";
label3.Size = new Size(464, 24);
label3.TabIndex = 23;
label3.Text = "最大面积";
//
// input_minArea
//
input_minArea.Dock = DockStyle.Top;
input_minArea.Font = new Font("Microsoft YaHei UI", 9F);
input_minArea.Increment = new decimal(new int[] { 10, 0, 0, 0 });
input_minArea.Location = new Point(18, 284);
input_minArea.Maximum = new decimal(new int[] { 999999999, 0, 0, 0 });
input_minArea.Minimum = new decimal(new int[] { 0, 0, 0, 0 });
input_minArea.Name = "input_minArea";
input_minArea.Radius = 3;
input_minArea.Size = new Size(464, 38);
input_minArea.TabIndex = 22;
input_minArea.Text = "0";
//
// label4
//
label4.Dock = DockStyle.Top;
label4.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
label4.Location = new Point(18, 260);
label4.Name = "label4";
label4.Size = new Size(464, 24);
label4.TabIndex = 21;
label4.Text = "最小面积";
//
// input_maxScore
//
input_maxScore.Dock = DockStyle.Top;
input_maxScore.Font = new Font("Microsoft YaHei UI", 9F);
input_maxScore.Increment = new decimal(new int[] { 1, 0, 0, 65536 });
input_maxScore.Location = new Point(18, 222);
input_maxScore.Maximum = new decimal(new int[] { 1, 0, 0, 0 });
input_maxScore.Minimum = new decimal(new int[] { 0, 0, 0, 0 });
input_maxScore.Name = "input_maxScore";
input_maxScore.Radius = 3;
input_maxScore.Size = new Size(464, 38);
input_maxScore.TabIndex = 20;
input_maxScore.Text = "0";
//
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// label2
//
label2.Dock = DockStyle.Top;
label2.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
label2.Location = new Point(18, 198);
label2.Name = "label2";
label2.Size = new Size(464, 24);
label2.TabIndex = 19;
label2.Text = "最大得分";
//
// input_minScore
//
input_minScore.Dock = DockStyle.Top;
input_minScore.Font = new Font("Microsoft YaHei UI", 9F);
input_minScore.Increment = new decimal(new int[] { 1, 0, 0, 65536 });
input_minScore.Location = new Point(18, 160);
input_minScore.Maximum = new decimal(new int[] { 1, 0, 0, 0 });
input_minScore.Minimum = new decimal(new int[] { 0, 0, 0, 0 });
input_minScore.Name = "input_minScore";
input_minScore.Radius = 3;
input_minScore.Size = new Size(464, 38);
input_minScore.TabIndex = 18;
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input_minScore.Text = "0";
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//
// label1
//
label1.Dock = DockStyle.Top;
label1.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
label1.Location = new Point(18, 136);
label1.Name = "label1";
label1.Size = new Size(464, 24);
label1.TabIndex = 17;
label1.Text = "最小得分";
//
// input_name
//
input_name.Dock = DockStyle.Top;
input_name.Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, 134);
input_name.Location = new Point(18, 98);
input_name.Name = "input_name";
input_name.Radius = 3;
input_name.Size = new Size(464, 38);
input_name.TabIndex = 16;
//
// 标签名
//
.Dock = DockStyle.Top;
.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
.Location = new Point(18, 74);
.Name = "标签名";
.Size = new Size(464, 24);
.TabIndex = 15;
.Text = "标签名";
//
// divider1
//
divider1.Dock = DockStyle.Top;
divider1.Location = new Point(18, 62);
divider1.Name = "divider1";
divider1.Size = new Size(464, 12);
divider1.TabIndex = 14;
//
// stackPanel1
//
stackPanel1.Controls.Add(button_cancel);
stackPanel1.Controls.Add(button_ok);
stackPanel1.Dock = DockStyle.Top;
stackPanel1.Location = new Point(18, 18);
stackPanel1.Name = "stackPanel1";
stackPanel1.RightToLeft = RightToLeft.No;
stackPanel1.Size = new Size(464, 44);
stackPanel1.TabIndex = 3;
stackPanel1.Text = "stackPanel1";
//
// button_cancel
//
button_cancel.BorderWidth = 1F;
button_cancel.Font = new Font("Microsoft YaHei UI", 9F);
button_cancel.Ghost = true;
button_cancel.Location = new Point(84, 3);
button_cancel.Name = "button_cancel";
button_cancel.Size = new Size(75, 38);
button_cancel.TabIndex = 1;
button_cancel.Text = "Cancel";
//
// button_ok
//
button_ok.Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, 134);
button_ok.Location = new Point(3, 3);
button_ok.Name = "button_ok";
button_ok.Size = new Size(75, 38);
button_ok.TabIndex = 0;
button_ok.Text = "Submit";
button_ok.Type = AntdUI.TTypeMini.Primary;
//
// DefectRowEdit
//
Controls.Add(panel1);
Name = "DefectRowEdit";
Size = new Size(500, 505);
panel1.ResumeLayout(false);
stackPanel1.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private AntdUI.Panel panel1;
private AntdUI.StackPanel stackPanel1;
private AntdUI.Button button_cancel;
private AntdUI.Button button_ok;
private AntdUI.Divider divider1;
private AntdUI.Input input_addr;
private AntdUI.Label label2;
private AntdUI.InputNumber input_minScore;
private AntdUI.Label label1;
private AntdUI.Input input_name;
private AntdUI.Label ;
private AntdUI.InputNumber input_maxScore;
private AntdUI.InputNumber input_maxArea;
private AntdUI.Label label3;
private AntdUI.InputNumber input_minArea;
private AntdUI.Label label4;
private AntdUI.Label label5;
private AntdUI.Select select_Result;
}
}