namespace DHSoftware.Views
{
partial class PreTreatEdit
{
///
/// 必需的设计器变量
///
private System.ComponentModel.IContainer components = null;
///
/// 清理所有正在使用的资源
///
/// 如果应释放托管资源,为 true;否则为 false
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region 组件设计器生成的代码
///
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容
///
private void InitializeComponent()
{
panel1 = new AntdUI.Panel();
input_value = new AntdUI.InputNumber();
label1 = new AntdUI.Label();
input_name = new AntdUI.Input();
label3 = new AntdUI.Label();
divider1 = new AntdUI.Divider();
stackPanel1 = new AntdUI.StackPanel();
button_cancel = new AntdUI.Button();
button_ok = new AntdUI.Button();
panel1.SuspendLayout();
stackPanel1.SuspendLayout();
SuspendLayout();
//
// panel1
//
panel1.Controls.Add(input_value);
panel1.Controls.Add(label1);
panel1.Controls.Add(input_name);
panel1.Controls.Add(label3);
panel1.Controls.Add(divider1);
panel1.Controls.Add(stackPanel1);
panel1.Dock = DockStyle.Fill;
panel1.Location = new Point(0, 0);
panel1.Name = "panel1";
panel1.Padding = new Padding(12);
panel1.Shadow = 6;
panel1.Size = new Size(500, 220);
panel1.TabIndex = 0;
panel1.Text = "panel1";
//
// input_value
//
input_value.Dock = DockStyle.Top;
input_value.Font = new Font("Microsoft YaHei UI", 9F);
input_value.Location = new Point(18, 160);
input_value.Maximum = new decimal(new int[] { 200, 0, 0, 0 });
input_value.Minimum = new decimal(new int[] { 0, 0, 0, 0 });
input_value.Name = "input_value";
input_value.Radius = 3;
input_value.Size = new Size(464, 38);
input_value.TabIndex = 18;
input_value.Text = "0";
//
// label1
//
label1.Dock = DockStyle.Top;
label1.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
label1.Location = new Point(18, 136);
label1.Name = "label1";
label1.Size = new Size(464, 24);
label1.TabIndex = 17;
label1.Text = "参数值";
//
// input_name
//
input_name.Dock = DockStyle.Top;
input_name.Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, 134);
input_name.Location = new Point(18, 98);
input_name.Name = "input_name";
input_name.Radius = 3;
input_name.Size = new Size(464, 38);
input_name.TabIndex = 16;
//
// label3
//
label3.Dock = DockStyle.Top;
label3.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
label3.Location = new Point(18, 74);
label3.Name = "label3";
label3.Size = new Size(464, 24);
label3.TabIndex = 15;
label3.Text = "参数名称";
//
// divider1
//
divider1.Dock = DockStyle.Top;
divider1.Location = new Point(18, 62);
divider1.Name = "divider1";
divider1.Size = new Size(464, 12);
divider1.TabIndex = 14;
//
// stackPanel1
//
stackPanel1.Controls.Add(button_cancel);
stackPanel1.Controls.Add(button_ok);
stackPanel1.Dock = DockStyle.Top;
stackPanel1.Location = new Point(18, 18);
stackPanel1.Name = "stackPanel1";
stackPanel1.RightToLeft = RightToLeft.No;
stackPanel1.Size = new Size(464, 44);
stackPanel1.TabIndex = 3;
stackPanel1.Text = "stackPanel1";
//
// button_cancel
//
button_cancel.BorderWidth = 1F;
button_cancel.Font = new Font("Microsoft YaHei UI", 9F);
button_cancel.Ghost = true;
button_cancel.Location = new Point(84, 3);
button_cancel.Name = "button_cancel";
button_cancel.Size = new Size(75, 38);
button_cancel.TabIndex = 1;
button_cancel.Text = "取消";
//
// button_ok
//
button_ok.Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, 134);
button_ok.Location = new Point(3, 3);
button_ok.Name = "button_ok";
button_ok.Size = new Size(75, 38);
button_ok.TabIndex = 0;
button_ok.Text = "确定";
button_ok.Type = AntdUI.TTypeMini.Primary;
//
// PreTreatEdit
//
Controls.Add(panel1);
Name = "PreTreatEdit";
Size = new Size(500, 220);
panel1.ResumeLayout(false);
stackPanel1.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private AntdUI.Panel panel1;
private AntdUI.StackPanel stackPanel1;
private AntdUI.Button button_cancel;
private AntdUI.Button button_ok;
private AntdUI.Divider divider1;
private AntdUI.Label label1;
private AntdUI.Input input_name;
private AntdUI.Label label3;
private AntdUI.InputNumber input_value;
}
}