namespace DHSoftware.Views { partial class PreTreatEdit { /// /// 必需的设计器变量 /// private System.ComponentModel.IContainer components = null; /// /// 清理所有正在使用的资源 /// /// 如果应释放托管资源,为 true;否则为 false protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region 组件设计器生成的代码 /// /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容 /// private void InitializeComponent() { panel1 = new AntdUI.Panel(); input_value = new AntdUI.InputNumber(); label1 = new AntdUI.Label(); input_name = new AntdUI.Input(); label3 = new AntdUI.Label(); divider1 = new AntdUI.Divider(); stackPanel1 = new AntdUI.StackPanel(); button_cancel = new AntdUI.Button(); button_ok = new AntdUI.Button(); panel1.SuspendLayout(); stackPanel1.SuspendLayout(); SuspendLayout(); // // panel1 // panel1.Controls.Add(input_value); panel1.Controls.Add(label1); panel1.Controls.Add(input_name); panel1.Controls.Add(label3); panel1.Controls.Add(divider1); panel1.Controls.Add(stackPanel1); panel1.Dock = DockStyle.Fill; panel1.Location = new Point(0, 0); panel1.Name = "panel1"; panel1.Padding = new Padding(12); panel1.Shadow = 6; panel1.Size = new Size(500, 220); panel1.TabIndex = 0; panel1.Text = "panel1"; // // input_value // input_value.Dock = DockStyle.Top; input_value.Font = new Font("Microsoft YaHei UI", 9F); input_value.Location = new Point(18, 160); input_value.Maximum = new decimal(new int[] { 200, 0, 0, 0 }); input_value.Minimum = new decimal(new int[] { 0, 0, 0, 0 }); input_value.Name = "input_value"; input_value.Radius = 3; input_value.Size = new Size(464, 38); input_value.TabIndex = 18; input_value.Text = "0"; // // label1 // label1.Dock = DockStyle.Top; label1.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134); label1.Location = new Point(18, 136); label1.Name = "label1"; label1.Size = new Size(464, 24); label1.TabIndex = 17; label1.Text = "参数值"; // // input_name // input_name.Dock = DockStyle.Top; input_name.Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, 134); input_name.Location = new Point(18, 98); input_name.Name = "input_name"; input_name.Radius = 3; input_name.Size = new Size(464, 38); input_name.TabIndex = 16; // // label3 // label3.Dock = DockStyle.Top; label3.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134); label3.Location = new Point(18, 74); label3.Name = "label3"; label3.Size = new Size(464, 24); label3.TabIndex = 15; label3.Text = "参数名称"; // // divider1 // divider1.Dock = DockStyle.Top; divider1.Location = new Point(18, 62); divider1.Name = "divider1"; divider1.Size = new Size(464, 12); divider1.TabIndex = 14; // // stackPanel1 // stackPanel1.Controls.Add(button_cancel); stackPanel1.Controls.Add(button_ok); stackPanel1.Dock = DockStyle.Top; stackPanel1.Location = new Point(18, 18); stackPanel1.Name = "stackPanel1"; stackPanel1.RightToLeft = RightToLeft.No; stackPanel1.Size = new Size(464, 44); stackPanel1.TabIndex = 3; stackPanel1.Text = "stackPanel1"; // // button_cancel // button_cancel.BorderWidth = 1F; button_cancel.Font = new Font("Microsoft YaHei UI", 9F); button_cancel.Ghost = true; button_cancel.Location = new Point(84, 3); button_cancel.Name = "button_cancel"; button_cancel.Size = new Size(75, 38); button_cancel.TabIndex = 1; button_cancel.Text = "取消"; // // button_ok // button_ok.Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, 134); button_ok.Location = new Point(3, 3); button_ok.Name = "button_ok"; button_ok.Size = new Size(75, 38); button_ok.TabIndex = 0; button_ok.Text = "确定"; button_ok.Type = AntdUI.TTypeMini.Primary; // // PreTreatEdit // Controls.Add(panel1); Name = "PreTreatEdit"; Size = new Size(500, 220); panel1.ResumeLayout(false); stackPanel1.ResumeLayout(false); ResumeLayout(false); } #endregion private AntdUI.Panel panel1; private AntdUI.StackPanel stackPanel1; private AntdUI.Button button_cancel; private AntdUI.Button button_ok; private AntdUI.Divider divider1; private AntdUI.Label label1; private AntdUI.Input input_name; private AntdUI.Label label3; private AntdUI.InputNumber input_value; } }