namespace DHSoftware.Views
{
    partial class CorrelatedCameraEdit
    {
        /// <summary> 
        /// 必需的设计器变量 
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// 清理所有正在使用的资源 
        /// </summary>
        /// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region 组件设计器生成的代码

        /// <summary> 
        /// 设计器支持所需的方法 - 不要修改
        /// 使用代码编辑器修改此方法的内容 
        /// </summary>
        private void InitializeComponent()
        {
            panel1 = new AntdUI.Panel();
            divider2 = new AntdUI.Divider();
            stackPanel1 = new AntdUI.StackPanel();
            button_cancel = new AntdUI.Button();
            button_ok = new AntdUI.Button();
            divider1 = new AntdUI.Divider();
            label3 = new AntdUI.Label();
            flowPanel1 = new AntdUI.FlowPanel();
            panel1.SuspendLayout();
            stackPanel1.SuspendLayout();
            SuspendLayout();
            // 
            // panel1
            // 
            panel1.Controls.Add(flowPanel1);
            panel1.Controls.Add(divider2);
            panel1.Controls.Add(stackPanel1);
            panel1.Controls.Add(divider1);
            panel1.Controls.Add(label3);
            panel1.Dock = DockStyle.Fill;
            panel1.Location = new Point(0, 0);
            panel1.Name = "panel1";
            panel1.Padding = new Padding(12);
            panel1.Shadow = 6;
            panel1.Size = new Size(500, 358);
            panel1.TabIndex = 0;
            panel1.Text = "panel1";
            // 
            // divider2
            // 
            divider2.Dock = DockStyle.Top;
            divider2.Location = new Point(18, 98);
            divider2.Name = "divider2";
            divider2.Size = new Size(464, 12);
            divider2.TabIndex = 18;
            // 
            // stackPanel1
            // 
            stackPanel1.Controls.Add(button_cancel);
            stackPanel1.Controls.Add(button_ok);
            stackPanel1.Dock = DockStyle.Top;
            stackPanel1.Location = new Point(18, 54);
            stackPanel1.Name = "stackPanel1";
            stackPanel1.RightToLeft = RightToLeft.No;
            stackPanel1.Size = new Size(464, 44);
            stackPanel1.TabIndex = 17;
            stackPanel1.Text = "stackPanel1";
            // 
            // button_cancel
            // 
            button_cancel.BorderWidth = 1F;
            button_cancel.Font = new Font("Microsoft YaHei UI", 9F);
            button_cancel.Ghost = true;
            button_cancel.Location = new Point(84, 3);
            button_cancel.Name = "button_cancel";
            button_cancel.Size = new Size(75, 38);
            button_cancel.TabIndex = 1;
            button_cancel.Text = "取消";
            // 
            // button_ok
            // 
            button_ok.Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, 134);
            button_ok.Location = new Point(3, 3);
            button_ok.Name = "button_ok";
            button_ok.Size = new Size(75, 38);
            button_ok.TabIndex = 0;
            button_ok.Text = "确定";
            button_ok.Type = AntdUI.TTypeMini.Primary;
            // 
            // divider1
            // 
            divider1.Dock = DockStyle.Top;
            divider1.Location = new Point(18, 42);
            divider1.Name = "divider1";
            divider1.Size = new Size(464, 12);
            divider1.TabIndex = 16;
            // 
            // label3
            // 
            label3.Dock = DockStyle.Top;
            label3.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
            label3.Location = new Point(18, 18);
            label3.Name = "label3";
            label3.Size = new Size(464, 24);
            label3.TabIndex = 15;
            label3.Text = "关联相机操作";
            // 
            // flowPanel1
            // 
            flowPanel1.Dock = DockStyle.Top;
            flowPanel1.Location = new Point(18, 110);
            flowPanel1.Name = "flowPanel1";
            flowPanel1.Size = new Size(464, 227);
            flowPanel1.TabIndex = 19;
            flowPanel1.Text = "flowPanel1";
            // 
            // CorrelatedCameraEdit
            // 
            Controls.Add(panel1);
            Name = "CorrelatedCameraEdit";
            Size = new Size(500, 358);
            Load += CorrelatedCameraEdit_Load;
            panel1.ResumeLayout(false);
            stackPanel1.ResumeLayout(false);
            ResumeLayout(false);
        }

        #endregion

        private AntdUI.Panel panel1;
        private AntdUI.Label label3;
        private AntdUI.StackPanel stackPanel1;
        private AntdUI.Button button_cancel;
        private AntdUI.Button button_ok;
        private AntdUI.Divider divider1;
        private AntdUI.Divider divider2;
        private AntdUI.FlowPanel flowPanel1;
    }
}