using AntdUI; using System; using System.Drawing; using System.Windows.Forms; namespace AntdUIDemo.Views { public partial class FloatButtonDemo : UserControl { private Window window; private FormFloatButton floatButtonForm = null; public FloatButtonDemo(Window _window) { window = _window; InitializeComponent(); //初始化下拉框 InitSelectItems(); //设置默认值 InitData(); // 绑定事件 BindEventHandler(); } private void BindEventHandler() { buttonOpen.Click += ButtonOpen_Click; buttonClose.Click += buttonClose_Click; buttonCZ.Click += buttonCZ_Click; select_align.SelectedIndexChanged += select_intvalue_SelectedIndexChanged; select_type.SelectedIndexChanged += select_intvalue_SelectedIndexChanged; switch_round.CheckedChanged += Switch_CheckedChanged; switch_vertical.CheckedChanged += Switch_CheckedChanged; switch_topmost.CheckedChanged += Switch_CheckedChanged; switch_enabled.CheckedChanged += Switch_CheckedChanged; switch_loading.CheckedChanged += Switch_CheckedChanged; input_size.ValueChanged += input_decimalvalue_ValeChanged; input_mx.ValueChanged += input_decimalvalue_ValeChanged; input_my.ValueChanged += input_decimalvalue_ValeChanged; input_gap.ValueChanged += input_decimalvalue_ValeChanged; input_radius.ValueChanged += input_decimalvalue_ValeChanged; input_badgesize.ValueChanged += input_decimalvalue_ValeChanged; input_badge.TextChanged += input_badge_TextChanged; colorPicker.ValueChanged += colorPicker_ValueChanged; } private void ButtonOpen_Click(object sender, EventArgs e) { LoadFloatButton(); } // 初始化下拉框 private void InitSelectItems() { //初始化方向 select_align.Items.Clear(); foreach (TAlign align in Enum.GetValues(typeof(TAlign))) { select_align.Items.Add(align); } //初始化类型 select_type.Items.Clear(); foreach (TTypeMini type in Enum.GetValues(typeof(TTypeMini))) { select_type.Items.Add(type); } } // 设置默认值 private void InitData() { select_align.SelectedIndex = 7; select_type.SelectedIndex = 0; switch_round.Checked = false; switch_vertical.Checked = true; switch_topmost.Checked = false; switch_enabled.Checked = true; switch_loading.Checked = false; input_size.Value = 40; input_mx.Value = 24; input_my.Value = 24; input_gap.Value = 40; input_radius.Value = 6; input_badge.Text = ""; input_badgesize.Value = 0.6m; colorPicker.Value = Color.FromArgb(22, 119, 255); } // 加载浮动按钮 private void LoadFloatButton() { if (floatButtonForm == null) { floatButtonForm = FloatButton.open(new FloatButton.Config(window, new FloatButton.ConfigBtn[] { // 使用 svg 图片 // ConfigBtn第二个text参数默认设置为IconSvg,或者如下在配置里面设置IconSvg new FloatButton.ConfigBtn("button1","",true) { // isSvg设置为true,text参数会赋值给IconSvg,否则赋值给Text,所以需要单独设置Text Text = "SVG Picture", IconSvg = "<svg viewBox=\"0 0 1024 1024\"><path d=\"M511.878001 1023.989c-62.999385 0-124.098788-11.699886-181.698225-34.999658-55.699456-22.49978-105.798967-54.499468-148.798547-95.599067-43.099579-40.9996-76.899249-88.899132-100.599018-142.198611-24.59976-55.29946-36.999639-114.098886-36.999639-174.698294 0-76.79925 20.699798-152.498511 59.899415-219.197859 37.799631-64.099374 92.299099-119.098837 157.498462-158.598451 14.699856-8.999912 33.899669-4.299958 42.899581 10.499897 8.999912 14.699856 4.299958 33.899669-10.499897 42.899581-56.399449 34.199666-103.498989 81.599203-136.19867 137.098661-33.599672 56.999443-51.1995 121.798811-51.1995 187.39817 0 102.498999 41.99959 199.098056 118.298845 271.697347 76.699251 73.099286 178.798254 113.298894 287.497192 113.298893s210.797941-40.299606 287.497193-113.298893c76.299255-72.799289 118.298845-169.198348 118.298844-271.797346 0-130.298728-68.699329-250.797551-183.798205-322.296852-14.599857-9.099911-19.099813-28.299724-9.999902-42.99958 9.099911-14.599857 28.299724-19.099813 42.99958-9.999903 64.099374 39.799611 117.498853 94.599076 154.59849 158.398453 38.399625 66.099354 58.699427 140.998623 58.699427 217.09788 0 60.599408-12.499878 119.398834-36.999639 174.698294-23.699769 53.299479-57.499438 101.199012-100.599017 142.198612-42.99958 40.899601-93.099091 73.099286-148.798547 95.599066-57.799436 23.099774-118.998838 34.79966-181.998223 34.79966zM511.878001 506.394055c-17.199832 0-31.199695-13.899864-31.199695-31.199696v-443.995664c0-17.199832 13.899864-31.199695 31.199695-31.199695 17.199832 0 31.199695 13.899864 31.199696 31.199695v443.895665c0.099999 17.199832-13.999863 31.299694-31.199696 31.299695z\"></path></svg>", Tooltip = "SVG Button", Round = switch_round.Checked, Type = (TTypeMini)select_type.SelectedValue, Radius = (int)input_radius.Value, Badge = input_badge.Text==""? null:input_badge.Text, BadgeSize = (float)input_badgesize.Value, BadgeBack = colorPicker.Value, Enabled = switch_enabled.Checked, Loading = switch_loading.Checked, }, // 使用资源图片 new FloatButton.ConfigBtn("button2", DHSoftware.Properties.Resources.关闭) { Text = "Resource Picture", Tooltip = "Resource Picture Button", Round = switch_round.Checked, Type = (TTypeMini)select_type.SelectedValue, Radius = (int)input_radius.Value, Badge = input_badge.Text==""? null:input_badge.Text, BadgeSize = (float)input_badgesize.Value, BadgeBack = colorPicker.Value, Enabled = switch_enabled.Checked, Loading = switch_loading.Checked, }, // 使用文本 new FloatButton.ConfigBtn("button3", "Text") { Tooltip = "Text Button", Round = switch_round.Checked, Type = (TTypeMini)select_type.SelectedValue, Radius = (int)input_radius.Value, Badge = input_badge.Text==""? null:input_badge.Text, BadgeSize = (float)input_badgesize.Value, BadgeBack = colorPicker.Value, Enabled = switch_enabled.Checked, Loading = switch_loading.Checked, }, //获取button示例,可以通过button的属性判断点击了哪个按钮,推荐用Name }, button => { //回调事件 AntdUI.Message.info(window, "Text:" + button.Text + ", Name:" + button.Name, autoClose: 3); }) // 浮动全局配置 { //字体 Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point), //附着控件 Control = null, //位置 Align = (TAlign)select_align.SelectedIndex, //是否垂直方向 Vertical = switch_vertical.Checked, //是否置顶 TopMost = switch_topmost.Checked, //尺寸大小 Size = (int)input_size.Value, //相对于Align位置X轴偏移 MarginX = (int)input_mx.Value, //相对于Align位置Y轴偏移 MarginY = (int)input_my.Value, //按钮间距 Gap = (int)input_gap.Value, }); } } // 添加清理逻辑 public void CloseFloatButtonForm() { if (InvokeRequired) { Invoke(new Action(CloseFloatButtonForm)); } else { // Ensure that floatButtonForm is not null before attempting to close it if (floatButtonForm != null) { floatButtonForm.Close(); floatButtonForm.Dispose(); floatButtonForm = null; } } } #region EventHandler private void select_intvalue_SelectedIndexChanged(object sender, IntEventArgs e) { CloseFloatButtonForm(); LoadFloatButton(); } private void Switch_CheckedChanged(object sender, BoolEventArgs e) { CloseFloatButtonForm(); LoadFloatButton(); } private void colorPicker_ValueChanged(object sender, ColorEventArgs e) { CloseFloatButtonForm(); LoadFloatButton(); } private void input_badge_TextChanged(object sender, EventArgs e) { CloseFloatButtonForm(); LoadFloatButton(); } private void input_decimalvalue_ValeChanged(object sender, DecimalEventArgs e) { CloseFloatButtonForm(); LoadFloatButton(); } // 重置 private void buttonCZ_Click(object sender, EventArgs e) { InitData(); CloseFloatButtonForm(); LoadFloatButton(); } // 关闭 private void buttonClose_Click(object sender, EventArgs e) { CloseFloatButtonForm(); } #endregion } }