DHDHSoftware/DH.Devices.PLC/XinJEPLCTcpNet.cs
2025-03-25 13:56:48 +08:00

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using System;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Xml.Linq;
using DH.Commons.Base;
using DH.Commons.Enums;
using HslCommunication;
using HslCommunication.Enthernet;
using HslCommunication.Profinet.XINJE;
using OpenCvSharp;
namespace DH.Devices.PLC
{
public class XinJEPLCTcpNet : PLCBase
{
private static XinJEPLCTcpNet _instance;
public static XinJEPLCTcpNet Instance
{
get
{
if (_instance == null)
_instance = new XinJEPLCTcpNet();
return _instance;
}
}
private XinJETcpNet TcpNet = new XinJETcpNet();
public override bool PLCConnect()
{
try
{
TcpNet.IpAddress = IP;
TcpNet.Port = Port;
TcpNet.ConnectTimeOut = 5000;
TcpNet.ReceiveTimeOut = 10000;
TcpNet.SleepTime = 0;
TcpNet.AddressStartWithZero = true;
TcpNet.IsStringReverse = false;
TcpNet.DataFormat = HslCommunication.Core.DataFormat.ABCD;
TcpNet.Station = 1;
TcpNet.Series = XinJESeries.XD;
PLCItem itemSpeed = PLCItemList.FirstOrDefault(u => u.Name == "转盘速度");
if(itemSpeed== null)
{
return false;
}
OperateResult ret = TcpNet.ConnectServer();
if (ret.IsSuccess)
{
Connected = true;
CountToZero();
TcpNet.Write("M122", true);
MonitorPieces();
TurntableStop();
PrepareMotion();//心跳监听
return true;
}
else
{
return false;
}
}
catch
{
return false;
}
}
public override ushort ReadShort(string address)
{
try
{
// 读取Int变量
var result = TcpNet.ReadInt16(address);
if (result.IsSuccess)
{
return (ushort)result.Content;
}
else
{
return 0;
}
}
catch (Exception ex)
{
return 0;
}
}
public override int ReadInt(string address)
{
try
{
// 读取Int变量
var result = TcpNet.ReadInt32(address);
if (result.IsSuccess)
{
return result.Content;
}
else
{
return -1;
}
}
catch (Exception ex)
{
return -1;
}
}
public override float ReadFloat(string address)
{
try
{
// 读取Float变量
var result = TcpNet.ReadFloat(address);
if (result.IsSuccess)
{
return result.Content;
}
else
{
return -1;
}
}
catch (Exception ex)
{
return -1;
}
}
public override bool ReadBool(string address)
{
try
{
// 读取Bool变量
var result = TcpNet.ReadBool(address);
if (result.IsSuccess)
{
return result.Content;
}
else
{
return false; // 或者可以考虑返回其他的错误标识符
}
}
catch (Exception ex)
{
return false; // 或者返回其他的错误标识符
}
}
/// <summary>
/// 写单独地址 short 值
/// </summary>
/// <param name="address">地址</param>
/// <param name="writeValue">要写入的 int 值</param>
/// <param name="waitForReply">是否等待回复</param>
public override bool WriteShort(string address, short writeValue, bool waitForReply = true)
{
if (string.IsNullOrEmpty(address))
{
return false;
}
int repeatTime = 3;
Stopwatch sw = new Stopwatch();
sw.Start(); // 启动计时
do
{
try
{
var result = TcpNet.Write(address, (short)writeValue);
if (result.IsSuccess)
{
sw.Stop();
//LogAsync(DateTime.Now, EnumHelper.LogLevel.Assist, $"{Name} {address},写入 {writeValue} 完成,耗时:{sw.ElapsedMilliseconds} ms");
return true;
}
}
catch (Exception ex)
{
repeatTime--;
if (repeatTime <= 0)
{
return false;
}
}
} while (repeatTime > 0);
sw.Stop();
return false;
}
/// <summary>
/// 写单独地址 int 值
/// </summary>
/// <param name="address">地址</param>
/// <param name="writeValue">要写入的 int 值</param>
/// <param name="waitForReply">是否等待回复</param>
public override bool WriteInt(string address, int writeValue, bool waitForReply = true)
{
if (string.IsNullOrEmpty(address))
{
return false;
}
int repeatTime = 3;
Stopwatch sw = new Stopwatch();
sw.Start(); // 启动计时
do
{
try
{
var result = TcpNet.Write(address, writeValue);
if (result.IsSuccess)
{
sw.Stop();
return true;
}
}
catch (Exception ex)
{
repeatTime--;
if (repeatTime <= 0)
{
return false;
}
}
} while (repeatTime > 0);
sw.Stop();
return false;
}
/// <summary>
/// 写单独地址 Dint 值
/// </summary>
/// <param name="address">地址</param>
/// <param name="writeValue">要写入的 Dint 值</param>
/// <param name="waitForReply">是否等待回复</param>
public override bool WriteDInt(string address, int writeValue, bool waitForReply = true)
{
if (string.IsNullOrEmpty(address))
{
return false;
}
int repeatTime = 3;
Stopwatch sw = new Stopwatch();
sw.Start(); // 启动计时
do
{
try
{
string result = Regex.Replace(address, @"\D", "");
int r = Convert.ToInt32(result) + 1;
string address1 = "HD" + r.ToString();
short high = (short)(writeValue >> 16); // 高 16 位
short low = (short)(writeValue & 0xFFFF); // 低 16 位
TcpNet.Write(address1, high);
Thread.Sleep(10);
var res = TcpNet.Write(address, low);
if (res.IsSuccess)
{
sw.Stop();
return true;
}
}
catch (Exception ex)
{
repeatTime--;
if (repeatTime <= 0)
{
return false;
}
}
} while (repeatTime > 0);
sw.Stop();
return false;
}
/// <summary>
/// 写单独地址 float 值
/// </summary>
/// <param name="address">地址</param>
/// <param name="writeValue">要写入的 float 值</param>
/// <param name="waitForReply">是否等待回复</param>
public override bool WriteFloat(string address, float writeValue, bool waitForReply = true)
{
if (string.IsNullOrEmpty(address))
{
return false;
}
int repeatTime = 3;
Stopwatch sw = new Stopwatch();
sw.Start(); // 启动计时
do
{
try
{
var result = TcpNet.Write(address, writeValue);
if (result.IsSuccess)
{
sw.Stop();
return true;
}
}
catch (Exception ex)
{
repeatTime--;
if (repeatTime <= 0)
{
return false;
}
}
} while (repeatTime > 0);
sw.Stop();
return false;
}
/// <summary>
/// 写单独地址 bool 值
/// </summary>
/// <param name="address">地址</param>
/// <param name="writeValue">要写入的 bool 值</param>
/// <param name="waitForReply">是否等待回复</param>
public override bool WriteBool(string address, bool writeValue, bool waitForReply = true)
{
if (string.IsNullOrEmpty(address))
{
return false;
}
int repeatTime = 3;
Stopwatch sw = new Stopwatch();
sw.Start(); // 启动计时
do
{
try
{
var result = TcpNet.Write(address, writeValue);
if (result.IsSuccess)
{
sw.Stop();
return true;
}
}
catch (Exception ex)
{
repeatTime--;
if (repeatTime <= 0)
{
return false;
}
}
} while (repeatTime > 0);
sw.Stop();
Thread.Sleep(10);
return false;
}
public override bool PLCDisConnect()
{
if (Connected)
{
TurntableStop();
var res = TcpNet.ConnectClose();
if (res.IsSuccess)
{
Connected = false;
return true;
}
return false;
}
return false;
}
private void MonitorPieces()
{
ThreadStart ts = new ThreadStart(MonitorPiecesImpl);
Thread th = new Thread(ts);
th.Priority = ThreadPriority.AboveNormal;
th.IsBackground = false;
th.Start();
}
public TaskFactory _taskFactory = new TaskFactory(TaskCreationOptions.LongRunning, TaskContinuationOptions.LongRunning);
private Dictionary<ushort, uint> piecesCountDic = new Dictionary<ushort, uint>();
private uint piecesCount = 0;
/// <summary>
/// int,int 轴号 捕获位置
/// </summary>
public event Action<int, uint> OnNewPieces;
public void NewPieces(int axisIndex, uint pieceNumber)
{
_taskFactory.StartNew(() =>
{
Thread.CurrentThread.Priority = ThreadPriority.Highest;
OnNewPieces?.Invoke(axisIndex, pieceNumber);
});
}
public async Task HeartbeatAsync1()
{
while (Connected)
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "心跳地址");
if (pLCItem == null)
return;
string HeartbeatAddress = pLCItem.Type + pLCItem.Address;
TcpNet.Write(HeartbeatAddress, true);
await Task.Delay(900); // 非阻塞等待1秒
}
}
/// <summary>
/// 入料监听
/// </summary>
/// <param name="axisIndex"></param>
private void MonitorPiecesImpl()
{
PLCItem pLCItem= PLCItemList.FirstOrDefault(u => u.Name == "产品计数");
if (pLCItem == null)
return;
string Count = pLCItem.Type + pLCItem.Address;
DateTime startTime = DateTime.Now;
DateTime endTime = startTime;
TimeSpan timeSpan = endTime - startTime;
Thread.CurrentThread.Priority = ThreadPriority.AboveNormal;
//while (CurrentState != DeviceState.DSClose && CurrentState != DeviceState.DSExcept && CurrentState != DeviceState.DSUninit)
while (Connected)
{
Stopwatch sw = new Stopwatch();
uint tmpPieceNumber = 0;
sw.Start();
// var ret = TcpNet.ReadUInt16("D1016");
var ret = TcpNet.ReadUInt16(Count);
sw.Stop();
if (ret.IsSuccess)
{
tmpPieceNumber = ret.Content;
}
if (ret.IsSuccess && ret.Content > piecesCount)
{
sw.Start();
// Console.WriteLine($"{DateTime.Now.ToString("HH:mm:ss.fff")} 板卡{station}产品入列触发{tmpPieceNumber}");
//LogAsync(DateTime.Now, LogLevel.Information, $"转盘{0}产品入列 {piecesCountDic[0]} size:{sum}");
if (tmpPieceNumber != piecesCount + 1)
{
//LogAsync(DateTime.Now, LogLevel.Information, $"入列触发丢失\t{tmpPieceNumber}");
// Console.WriteLine($"{DateTime.Now.ToString("HH:mm:ss.fff")}\t板卡{station}产品入列触发丢失,{piecesCountDic[station]}\t{tmpPieceNumber}");
}
piecesCount = tmpPieceNumber;
//NewPieces(ai, piecesCountDic[station]);
NewPieces(1, piecesCount);
sw.Stop();
startTime = DateTime.Now;
//if (idalarm)
//{
// idalarm = false;
// AlarmVibration(false);
//}
}
Thread.Sleep(1);
}
}
/// <summary>
/// 转盘开启操作
/// </summary>
public void TurntableOpen()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "计数清零");
if (pLCItem == null)
return;
string CountToZero = pLCItem.Type + pLCItem.Address;
PLCItem DiskSpeedItem = PLCItemList.FirstOrDefault(u => u.Name == "转盘速度");
if (DiskSpeedItem == null)
return;
string diskSpeedadress = DiskSpeedItem.Type + DiskSpeedItem.Address;
int diskSpeedValue= Convert.ToInt32( DiskSpeedItem.Value);
PLCItem DiskDirectionItem = PLCItemList.FirstOrDefault(u => u.Name == "转盘方向");
if (DiskDirectionItem == null)
return;
string diskDirectionadress = DiskDirectionItem.Type + DiskDirectionItem.Address;
bool Direction =Convert.ToBoolean( DiskDirectionItem.Value);
PLCItem DiskOpenItem = PLCItemList.FirstOrDefault(u => u.Name == "转盘使能");
if (DiskOpenItem == null)
return;
string diskopenadress = DiskOpenItem.Type + DiskOpenItem.Address;
PLCItem DiskRunItem = PLCItemList.FirstOrDefault(u => u.Name == "转盘启动");
if (DiskRunItem == null)
return;
string diskadress = DiskRunItem.Type + DiskRunItem.Address;
WriteBool(CountToZero, true);
Thread.Sleep(10);
WriteBool("M10", false);
Thread.Sleep(10);
//速度
TcpNet.Write(diskSpeedadress, (ushort)diskSpeedValue);
Thread.Sleep(10);
//方向
WriteBool(diskDirectionadress, Direction);
Thread.Sleep(10);
//使能
WriteBool(diskopenadress, true);
Thread.Sleep(10);
//启动
WriteBool(diskadress, true);
//WriteBool("M122", true);
//Thread.Sleep(10);
//WriteBool("M10", false);
//Thread.Sleep(10);
////速度
//TcpNet.Write("HD10", (ushort)10000);
//Thread.Sleep(10);
////方向
//WriteBool("M1", Direction);
//Thread.Sleep(10);
////使能
//WriteBool("M2", true);
//Thread.Sleep(10);
////启动
//WriteBool("M0", true);
Thread.Sleep(10);
// _mainMotion.CurrentState = DeviceState.DSOpen;
piecesCount = 0;
}
/// <summary>
/// 转盘停止操作
/// </summary>
public void TurntableStop()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "计数清零");
if (pLCItem == null)
return;
string CountToZero = pLCItem.Type + pLCItem.Address;
PLCItem DiskRunItem = PLCItemList.FirstOrDefault(u => u.Name == "转盘启动");
if (DiskRunItem == null)
return;
string diskadress = DiskRunItem.Type + DiskRunItem.Address;
PLCItem DiskOpenItem = PLCItemList.FirstOrDefault(u => u.Name == "转盘使能");
if (DiskOpenItem == null)
return;
string diskopenadress = DiskOpenItem.Type + DiskOpenItem.Address;
WriteBool(CountToZero, true);
Thread.Sleep(50);
WriteBool(diskadress, false);
Thread.Sleep(50);
WriteBool(diskopenadress, false);
Thread.Sleep(50);
WriteBool("M10", false);
//WriteBool("M122", true);
//Thread.Sleep(50);
//WriteBool("M0", false);
//Thread.Sleep(50);
//WriteBool("M2", false);
//Thread.Sleep(50);
//WriteBool("M50", false);
piecesCount = 0;
}
private void PrepareMotion()
{
//心跳
//if (X018PLCConfig.Heartbeat)
//{
Task.Run(async () => await HeartbeatAsync1());
//}
////写入工件最大值、最小值
ProjectValue();
////写入工位脉冲
Workstation1Pulse();
Workstation2Pulse();
Workstation3Pulse();
Workstation4Pulse();
Workstation5Pulse();
////写入吹气时间
ChuiQiTime();
////写入吹气脉冲
OKPulse();
NGPulse();
//if (_GC01Driver == null)
//{
// _GC01Driver = DeviceCollection.FirstOrDefault(u => u is GC01Driver) as GC01Driver;
//}
//if (_GC01Driver == null)
//{
// throw new ProcessException($"未能获取激光位移传感器驱动");
//}
//if (_vibrationDriver == null)
//{
// _vibrationDriver = DeviceCollection.FirstOrDefault(u => u is JYDAMDriver) as JYDAMDriver;
//}
//if (_vibrationDriver == null)
//{
// throw new ProcessException($"未能获取振动盘控制器驱动");
//}
// ResetTimer = new Timer(FullResetProcessExcute, null, -1, -1);
//feedingProductTimer = new Timer(FeedingProductTriggerExcute, null, -1, -1);
//feedingProductTimerTimer = new Timer(UpdateFeedingProductTrigger, null, -1, -1);
//_mainMotion.OnAxisPositionChanged -= MainMotion_OnAxisPositionChanged;
//_mainMotion.OnAxisPositionChanged += MainMotion_OnAxisPositionChanged;
//_mainMotion.OnCapturePositionChanged -= MainMotion_OnCapturePositionChanged;
//_mainMotion.OnCapturePositionChanged += MainMotion_OnCapturePositionChanged;
// _mainMotion.OnNewPieces -= MainMotion_NewPieces;
// _mainMotion.OnNewPieces += MainMotion_NewPieces;
//_mainMotion.OnAlarmVibrationDisk -= MainMotion_AlarmVibrationDisk;
//_mainMotion.OnAlarmVibrationDisk += MainMotion_AlarmVibrationDisk;
// PrepareLightIndexes();
}
/// <summary>
/// 挡料电机操作
/// true: 顺时针
/// False: 逆时针
/// </summary>
/// <param name="u"></param>
public void FeedingMotor( bool direction)
{
// 设置最大等待时间,假设为 3 秒
int timeout = 3000;
int elapsedTime = 0;
int checkInterval = 100; // 每次检查等待 100ms
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "挡料电机回原点");
if (pLCItem == null)
return;
PLCItem zerospeeditem = PLCItemList.FirstOrDefault(u => u.Name == "挡料电机回原点速度");
if (zerospeeditem == null)
return;
PLCItem CunSpeed = PLCItemList.FirstOrDefault(u => u.Name == "挡料电机速度");
if (CunSpeed == null)
return;
PLCItem CunClockwiseItem = PLCItemList.FirstOrDefault(u => u.Name == "挡料电机顺时针");
if (CunClockwiseItem == null)
return;
PLCItem CunCounterclockwiseItem = PLCItemList.FirstOrDefault(u => u.Name == "挡料电机逆时针");
if (CunCounterclockwiseItem == null)
return;
PLCItem CunPosItem = PLCItemList.FirstOrDefault(u => u.Name == "挡料电机位置");
if (CunPosItem == null)
return;
string CunToZero = pLCItem.Type + pLCItem.Address;
string CunToZeroSpeed = zerospeeditem.Type + zerospeeditem.Address;
string CunSpeedadress = CunSpeed.Type + CunSpeed.Address;
string CunClockwise = CunClockwiseItem.Type + CunClockwiseItem.Address;
string CunCounterclockwise = CunCounterclockwiseItem.Type + CunCounterclockwiseItem.Address;
string CunPos = CunPosItem.Type + CunPosItem.Address;
short zerospeed = (short)Convert.ToInt32(zerospeeditem.Value);
short cunSpeed = (short)Convert.ToInt32(CunSpeed.Value);
short u = (short)Convert.ToInt32(CunPosItem.Value);
// WriteBool(CountToZero, true);
// 检查是否不在原点,如果不在,则回原点
if (!ReadBool(CunToZero))
{
WriteShort(CunToZeroSpeed, (short)zerospeed); // 速度
Thread.Sleep(10);
// 发送回原点指令
WriteBool(CunToZero, true);
Thread.Sleep(1000); // 给设备一些时间响应
// 等待回到原点
while (!ReadBool(CunToZero))
{
if (elapsedTime >= timeout)
{
break;
}
Thread.Sleep(checkInterval);
elapsedTime += checkInterval;
}
}
// 无论是刚回到原点还是已经在原点,执行目标位置、速度和方向设置
WriteShort(CunSpeedadress, (short)cunSpeed);
Thread.Sleep(2000);
string dir = string.Empty;
if (direction)
{
WriteBool(CunClockwise, true); // 顺时针转动
dir = "顺时针";
}
else
{
WriteBool(CunCounterclockwise, true); // 逆时针转动
dir = "逆时针";
}
Thread.Sleep(10);
WriteShort(CunPos, (short)u); // 目标位置
Thread.Sleep(2000);
}
/// <summary>
/// 计数清零
/// </summary>
public void CountToZero()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "计数清零");
if (pLCItem == null)
return;
string CountToZero = pLCItem.Type + pLCItem.Address;
WriteBool(CountToZero, true);
Thread.Sleep(10);
}
public void RedLight(bool b)
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "指示灯红");
if (pLCItem == null)
return;
string RedLight = pLCItem.Type + pLCItem.Address;
WriteBool(RedLight, b);
Thread.Sleep(10);
}
public void GreenLight(bool b)
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "指示灯绿");
if (pLCItem == null)
return;
string Light = pLCItem.Type + pLCItem.Address;
WriteBool(Light, b);
// WriteBool(IIConfig.GreenLight, b);
Thread.Sleep(10);
}
public void YellowLight(bool b)
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "指示灯黄");
if (pLCItem == null)
return;
string Light = pLCItem.Type + pLCItem.Address;
WriteBool(Light, b);
Thread.Sleep(10);
}
public void Buzzer(bool b)
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "蜂鸣器");
if (pLCItem == null)
return;
string Light = pLCItem.Type + pLCItem.Address;
WriteBool(Light, b);
Thread.Sleep(10);
}
public void Belt(bool b)
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "皮带");
if (pLCItem == null)
return;
string Light = pLCItem.Type + pLCItem.Address;
WriteBool(Light, b);
Thread.Sleep(10);
}
public void Workstation1Pulse()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "工位1");
if (pLCItem == null)
return;
string Workstation1Pulse = pLCItem.Type + pLCItem.Address;
int Pulse=Convert.ToInt32(pLCItem.Value);
string result = Regex.Replace(Workstation1Pulse, @"\D", "");
int r = Convert.ToInt32(result) + 1;
result = "HD" + r.ToString();
short high = (short)(Pulse >> 16); // 高 16 位
short low = (short)(Pulse & 0xFFFF); // 低 16 位
WriteShort(result, high);
Thread.Sleep(10);
WriteShort(Workstation1Pulse, low);
Thread.Sleep(10);
}
public void Workstation2Pulse()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "工位2");
if (pLCItem == null)
return;
string Workstation1Pulse = pLCItem.Type + pLCItem.Address;
int Pulse=Convert.ToInt32(pLCItem.Value);
string result = Regex.Replace(Workstation1Pulse, @"\D", "");
int r = Convert.ToInt32(result) + 1;
result = "HD" + r.ToString();
short high = (short)(Pulse >> 16); // 高 16 位
short low = (short)(Pulse & 0xFFFF); // 低 16 位
WriteShort(result, high);
Thread.Sleep(10);
WriteShort(Workstation1Pulse, low);
Thread.Sleep(10);
}
public void Workstation3Pulse()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "工位3");
if (pLCItem == null)
return;
string Workstation1Pulse = pLCItem.Type + pLCItem.Address;
int Pulse = Convert.ToInt32(pLCItem.Value);
string result = Regex.Replace(Workstation1Pulse, @"\D", "");
int r = Convert.ToInt32(result) + 1;
result = "HD" + r.ToString();
short high = (short)(Pulse >> 16); // 高 16 位
short low = (short)(Pulse & 0xFFFF); // 低 16 位
WriteShort(result, high);
Thread.Sleep(10);
WriteShort(Workstation1Pulse, low);
Thread.Sleep(10);
}
public void Workstation4Pulse()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "工位4");
if (pLCItem == null)
return;
string Workstation1Pulse = pLCItem.Type + pLCItem.Address;
int Pulse = Convert.ToInt32(pLCItem.Value);
string result = Regex.Replace(Workstation1Pulse, @"\D", "");
int r = Convert.ToInt32(result) + 1;
result = "HD" + r.ToString();
short high = (short)(Pulse >> 16); // 高 16 位
short low = (short)(Pulse & 0xFFFF); // 低 16 位
WriteShort(result, high);
Thread.Sleep(10);
WriteShort(Workstation1Pulse, low);
Thread.Sleep(10);
}
public void Workstation5Pulse()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "工位5");
if (pLCItem == null)
return;
string Workstation1Pulse = pLCItem.Type + pLCItem.Address;
int Pulse = Convert.ToInt32(pLCItem.Value);
string result = Regex.Replace(Workstation1Pulse, @"\D", "");
int r = Convert.ToInt32(result) + 1;
result = "HD" + r.ToString();
short high = (short)(Pulse >> 16); // 高 16 位
short low = (short)(Pulse & 0xFFFF); // 低 16 位
WriteShort(result, high);
Thread.Sleep(10);
WriteShort(Workstation1Pulse, low);
Thread.Sleep(10);
}
public void ProjectValue()
{
PLCItem pLCItemmax = PLCItemList.FirstOrDefault(u => u.Name == "工件最大值");
if (pLCItemmax == null)
return;
PLCItem pLCItemmin = PLCItemList.FirstOrDefault(u => u.Name == "工件最小值");
if (pLCItemmin == null)
return;
int productMax =Convert.ToInt32( pLCItemmax.Value);
int productMin = Convert.ToInt32( pLCItemmin.Value);
string ProductMax = pLCItemmax.Type + pLCItemmax.Address;
string ProductMin = pLCItemmin.Type + pLCItemmin.Address;
WriteShort(ProductMax, (short)productMax);
Thread.Sleep(10);
WriteShort(ProductMin, (short)productMin);
Thread.Sleep(10);
}
public void OKPulse()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "OK脉冲");
if (pLCItem == null)
return;
string OKPulse = pLCItem.Type + pLCItem.Address;
int Pulse =Convert.ToInt32( pLCItem.Value);
string result = Regex.Replace(OKPulse, @"\D", "");
int r = Convert.ToInt32(result) + 1;
result = "HD" + r.ToString();
short high = (short)(Pulse >> 16); // 高 16 位
short low = (short)(Pulse & 0xFFFF); // 低 16 位
WriteShort(result, high);
Thread.Sleep(10);
WriteShort(OKPulse, low);
Thread.Sleep(10);
}
public void NGPulse()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "NG脉冲");
if (pLCItem == null)
return;
string NGPulse = pLCItem.Type + pLCItem.Address;
int Pulse=Convert.ToInt32(pLCItem.Value);
string result = Regex.Replace(NGPulse, @"\D", "");
int r = Convert.ToInt32(result) + 1;
result = "HD" + r.ToString();
short high = (short)(Pulse >> 16); // 高 16 位
short low = (short)(Pulse & 0xFFFF); // 低 16 位
WriteShort(result, high);
Thread.Sleep(10);
WriteShort(NGPulse, low);
Thread.Sleep(10);
}
public void TurnClear(bool b)
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "转盘清料");
if (pLCItem == null)
return;
string TurnClear = pLCItem.Type + pLCItem.Address;
WriteBool(TurnClear, b);
Thread.Sleep(10);
}
public void OpenHeartbeat(bool v)
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "心跳功能");
if (pLCItem == null)
return;
string Heartbeat = pLCItem.Type + pLCItem.Address;
WriteBool(Heartbeat, v);
Thread.Sleep(10);
}
public void Vibratory(bool v)
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "振动盘");
if (pLCItem == null)
return;
string Vibratory = pLCItem.Type + pLCItem.Address;
WriteBool(Vibratory, v);
Thread.Sleep(10);
}
public void ChuiQiTime()
{
PLCItem pLCItem = PLCItemList.FirstOrDefault(u => u.Name == "吹气时间");
if (pLCItem == null)
return;
string ChuiQiTime = pLCItem.Type + pLCItem.Address;
short time = (short)Convert.ToInt32(pLCItem.Value);
WriteShort(ChuiQiTime, time);
Thread.Sleep(10);
}
}
}